FloooD / custom_cs2dsrv

Jermuk's custom Counter Strike 2D Server written in C and modified by FloooD and leegao.
173.192.35.85:36000
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Merge experimental into upstream #16

Closed leegao closed 13 years ago

leegao commented 13 years ago

Packet handlers are now structured:

  1. If client is known, handler must contain a stream reference and a player id
  2. Else handler must contain a stream reference and a reference to the address structure (addr_info)

Uses known_handler and unknown_handler for types.

FloooD commented 13 years ago

k looks gud merging