For map, commanders and units changed heading labels to custom labels accepting clicks which remembers activation in their group and displays sorting character accordingly to text align.
Moved widgets to freed area after removing sort combos for maps and commanders (btw there was hidden label on maps tab)
Moved maps filtering to dedicated method as previously changing sort always initiates complete analysis
To be done:
Map bonus label is aligned way that sorting char cannot fit. Not sure, what would be best approach here
Units stats hasn't fixed line with total values
Players tab uses different approach, so I didn't implement new sorting here
For map, commanders and units changed heading labels to custom labels accepting clicks which remembers activation in their group and displays sorting character accordingly to text align. Moved widgets to freed area after removing sort combos for maps and commanders (btw there was hidden label on maps tab) Moved maps filtering to dedicated method as previously changing sort always initiates complete analysis
To be done: