Open slovnicki opened 3 years ago
Firestore ? I was using in my tic tac for a video call app. Easy as being server less but definitely more latency than a dedicated websocket server. If you wanna use Firestore, I can share some demo files.
https://meliorgames.com/game-development/back-end-solutions-multiplayer-games/
This seems to have the most popular options.
I've had experience with PlayFab (just the front-end) before and it's not too bad. A lot of features but could be fun.
I think for simplicity, Firebase would be best but if we want to expand it out and have leaderboards/user stats/advanced matchmaking/etc. then Game Sparks and PlayFab are both free up to 100k users.
Anyone investigate features of connecting Google play for games? Anything in there for multiplayer or just badges, game state saving, etc?
What we'll use and how.