Open NickMalonzo opened 1 day ago
The same issue after updating to 5.0.8
Run mode for web and android studio yields the same results.
Is there any way to downgrade / stay in the old version? I didn't account for having to replace dependencies randomly on a Tuesday. Flutter shouldn't be required to update for flutterflow to still work.
same issue , but every time i launch local run i get error "failed to export code"
Same here, all assets are not showing up on local run since the update. In test mode on web it is working with no issues.
Hello everyone!
I just tried launching the project that NickMolanzo shared using the bug report code, and it compiled successfully. If you're still experiencing the issue, please share your project's bug report code with me so we can investigate further.
Thank you!
To Whom It May Concern,
Recently updated Android Studio to the latest version without knowing it would create FF compatibility issues. Before downgrading Android Studio back to Koala,
I uninstalled the FF Application and the folder at C:\Users\username\AppData\Roaming\FlutterFlow\flutterflow\myapp to allow FF to rebuild data and start from scratch. (Done this on other occasions without issue)
After reinstalling and allowing FF to rebuild, everything downloaded from the cloud just fine, except for items contained in the assets folders. Images, audio, video, rive animation etc.
@Alezanello
Later I downloaded the image of my logo from FF cloud and dropped it into the Images folder contained in assets at C:\Users\username\AppData\Roaming\FlutterFlow\flutterflow\myapp\assets and the logo reappeared in Run Mode just fine after hot reloading my app.
Should I be downloading my Assets one at a time from FF cloud and dropping them into these folders this way, or should this be an automated process that is now not working?
Same thing, I too had to manually download the code and populate the assets/images folder.
The build also gave other problems, like the fonts folder did not have all the fonts, even in the downloaded code zip. My project did not have any custom fonts, these are all standard fonts that went missing suddenly. I downloaded the required fonts from https://fluttergems.dev/icons/, placed them in assets/fonts folder and things worked fine after that. Something seems to be broken on export side, the local and remote code are not in sync.
Another problem that I am noticing is that the hot reload is failing almost every alternate time with "failed export code" and then it fails to compile the code with following stack trace:
Facing the same isssue with my project too! +1
Can we access your project?
Current Behavior
Hello! After getting the new update 5.0.8, my local run has not been loading any assets/images.
After updating, I went into one of my apps and started a local run on Chrome and it didn't load any of the assets. It would only load ones that were linked through via Network.
It works fine on the Test Run version, but not Local Run for some reason. Maybe it's me?
Expected Behavior
It should show uploaded assets on image widgets.
Steps to Reproduce
Reproducible from Blank
Bug Report Code (Required)
ITESz/Hqx89gruYF0LnpK/pqhQIgQ0QnU7gnlO1ucx4jIrarBLAEeM7OX0NKQsvjd21qGlaKnkgzwfzwj/H9LfFePTCdG6Zk0JVPWAHxXl27VqaYEKuROXBCO/5XfW6P1KuzviRQKtFuSUZkwU6tNq3qNleeY8aSfxBlZ7vfcPo=
Visual documentation
This is also is happening from a blank project.
Environment
Additional Information
This affects all of my apps.