Open mal2087 opened 7 hours ago
Hello!!
I wasn’t able to replicate the issue on my end. I was able to record audio, pause the recording, and then play back the recorded audio without any problems. Here’s a public project based on your test for reference: https://app.flutterflow.io/project/qa-3093-7rdryp.
Nice thanks! That does work on web browser on desktop. Do you have any insights on why this doesnt work on any web browser on apple devices?
Can we access your project?
Current Behavior
I previously implemented start record and stop record to generate a FFUploadedFile type in bytes. This was previously successfully working, confirmed with being able to send audio tiles to OpenAI's text to speech. In the last few days however, the file is no longer being generated. I tried testing it as well by trying to upload the FFUploadedFile to firebase and then trying to play the audio but there is no file that is produced. In addition, prior when it was working, it was only working on the chrome browser and never on the safari browser. On the safari browser, start record would initialize for 2 seconds, and then automatically stop by itself. So it went from only partially working to not working at all now, rendering voice interactions using FF inbuilt features not functional.
Expected Behavior
Start record and stop record resulting in a audio file as a FFUploadedFile type
Steps to Reproduce
Reproducible from Blank
Bug Report Code (Required)
IT4glsjfz49On7xZ15DuKu9ahjwRQmI8U5c0st5Hd0gdCOPrBqQIec77VFtoXsPgaVNcelekkXwHw9L4ivLhC/YnHymuUa5f1ZZQSDnke2igRLqqCc+WXX97EfhQfGKD1MCwnhBTOsl2SmQ73E+hfvK8aAHDBOu/Zwh9f6PHaOI=
Visual documentation
screen-capture (4).webm
Environment
Additional Information
No response