FlutterTal / godot_ggpo

A custom module in C++ to implement GGPO to Godot Engine
MIT License
45 stars 6 forks source link

Fork GGPO and bring it into this module #14

Open ValorZard opened 3 years ago

ValorZard commented 3 years ago

A lot of the problems people have with the setup of this module stems from the fact that compling GGPO is a bit of a pain in the ass. So, instead of having to download three seperate repos, we can merge GGPO and this module into one repo.

This fork would also make it much easier to integrate Godot's own native networking stuff, letting us throw out GGPO's own UDP implementation. Additionally, this will allow for Steam, Epic Online Services, and Nakama integration THAT much easier.

This could also lead into WebRTC support, since Godot already supports it natively

ygypt commented 2 years ago

is there any update on this?