A lot of the problems people have with the setup of this module stems from the fact that compling GGPO is a bit of a pain in the ass. So, instead of having to download three seperate repos, we can merge GGPO and this module into one repo.
This fork would also make it much easier to integrate Godot's own native networking stuff, letting us throw out GGPO's own UDP implementation. Additionally, this will allow for Steam, Epic Online Services, and Nakama integration THAT much easier.
This could also lead into WebRTC support, since Godot already supports it natively
A lot of the problems people have with the setup of this module stems from the fact that compling GGPO is a bit of a pain in the ass. So, instead of having to download three seperate repos, we can merge GGPO and this module into one repo.
This fork would also make it much easier to integrate Godot's own native networking stuff, letting us throw out GGPO's own UDP implementation. Additionally, this will allow for Steam, Epic Online Services, and Nakama integration THAT much easier.
This could also lead into WebRTC support, since Godot already supports it natively