Closed Technoturnovers closed 7 years ago
Using some event to force it into world generation settings string may work, but the right way would probably involve capabilities/WorldSavedData.
it doesn't fudge up existing worlds.
It is already that way. See: https://github.com/Foghrye4/Labyrinth/blob/master/src/main/java/labyrinth/world/WorldSavedDataLabyrinthConfig.java
The mod should be able to have world specific location settings rather than a global setting so it doesn't fudge up existing worlds. Preferably by world generation menu, but any method is fine