Fograin / hl-subs-mod

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Gliched gauss gun behavior #1

Open MilkeyWilkey opened 9 years ago

MilkeyWilkey commented 9 years ago

Originally primary fire lasers was orange and translicent, not bright yellow. it is still orange in software. The secondary fire was designed that way that longer you charge it the stronger the beam became.. Currently in OpenGL it is always at maximum visibility. The software mode screwed it up to, reverting it behavior so the longer you charge it, the thinner the beam became. but that applies only before first ricochet. after it the beam sometimes draws at a maximum visibility, sometimes with reverted behavior gaussredgl gaussredsoft gausswhitegl gausswhitesoft

BrokenPencil223 commented 8 years ago

This might be the result of Xash3D's graphical oddities. It might not be easy to fix.

MilkeyWilkey commented 8 years ago

this is all taken from original hl engine