Closed Folleach closed 1 year ago
There are an api will be released in 0.2
var manager = GameManager.CreateNew();
manager.PlayerName = "Folleach";
manager.PlayerCube = 2;
manager.PlayerShip = 3;
var local = LocalLevels.CreateNew();
local.AddLevel(LevelCreatorModel.CreateNew("haha", manager, new Level()
{
Blocks =
{
new BaseBlock(1)
{
PositionX = 15,
PositionY = 30
}
}
}));
var yetAnother = LevelCreatorModel.CreateNew("yet another", manager, new Level()
{
Blocks =
{
new TextBlock()
{
PositionX = 90,
PositionY = 90,
Text = "yet another"
}
}
});
yetAnother.Revision = 999;
yetAnother.Description = "hello";
local.AddLevel(yetAnother);
await local.SaveAsync();
await manager.SaveAsync();
May looks like this