FollyEngine / Real_Engine

Game Engine for the real world
http://follyengine.com
MIT License
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Need to be able to scan tags to associate them with instances, without having to type the tag ID by hand #5

Open Monley opened 7 years ago

ned commented 7 years ago

So I guess we want something like this: you have a dedicated device which you scan a new tag with, it adds the new tag to the system, but it's not assigned to any instance yet. Then you create a new instance (maybe a player or item) using the UI and assign the tag to it. Sound ok?