Some minor tweaks to this file (and the funny pirate one), including converting them to LF format, and... fixing the filename of the regular English one. It was called "jazztonauts" this whole time! Renaming it still works because of how Gmod loads these files, so it won't cause any issues. Though for some reason, Gmod likes falling back on a cached workshop version when you do this, even if you use -noworkshop... but if you delete [steam directory]\steamapps\workshop\content\4000\1452613192, the cached file for the addon, it works fine. Weird game. Obviously won't matter when this change is actually on the workshop.
Some minor tweaks to this file (and the funny pirate one), including converting them to LF format, and... fixing the filename of the regular English one. It was called "jazztonauts" this whole time! Renaming it still works because of how Gmod loads these files, so it won't cause any issues. Though for some reason, Gmod likes falling back on a cached workshop version when you do this, even if you use
-noworkshop
... but if you delete[steam directory]\steamapps\workshop\content\4000\1452613192
, the cached file for the addon, it works fine. Weird game. Obviously won't matter when this change is actually on the workshop.