FoonieMagus / ApeironBattleDemo_IssueList

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[🐛 Bug Report]: Cold Water Ritual Bug #115

Open MarkL-0 opened 6 months ago

MarkL-0 commented 6 months ago

Demo Environment

Production

Battle Demo Version

v.0.5.170

System Environment

OS: Win11

What is expected?

Cold Water Ritual to stay in the play area after it was casted.

What is happening?

It's going out then it'll come back for the explosion only. Could be visual bug but it's hard to identify if the skill is casted or not.

Reproducible Bugs

stun or push the avatar after the skill was casted and it will disappear.

Related link

https://drive.google.com/file/d/1MHbTd84hRJHbrBwIN7pqLK87U6JS98dz/view?usp=sharing

Additional info

No response

This is not a duplicated issue

No personal information provided

Open ticket if needed

tanbod commented 6 months ago

i dont know if this is intentional or not since by logic it make sense that if it interrupt skill should not be cast out but for a skill that activate later 6 sec later for full damage with a 2 sec of cast time it too easy to interrupt like fighting wind avatar with AC1 AC2 they can chain stun and WC4 cannot cast any thing at all either it back to old self it need to lower cast time significantly here video of current WC4 https://drive.google.com/file/d/1rSrfqPBFmnFJbXy9a3uBwx-pNFANLodj/view?usp=drive_link this is a very big change it should be mention in patch note

tanbod commented 6 months ago

https://drive.google.com/file/d/1OIhqC8ssbNY-MF4TGNtKL0ir3EEf1eZe/view?usp=drive_link clear video of this matter