This high stake mode would make the game more fun and exciting because it ensures that the reward one gets is proportional to the effort players put in.
Similar to a regular game, you play against an opponent, but here is the twist
instead of scoring one point each time, the point you score = the number of times the ball bounces on the table until you score
This way each successful return is worth more and more points, which is proportional to the effort both players put into the exchange. The build-up of hype/stake really challenges a player's ability to stay calm.
to avoid the game ending too soon, we increased the limit to 21 points/game
This is a mode I used to play with my friends that we think is more fun than the traditional rule. I am sure you will find it interesting too. Please give it a try!
This high stake mode would make the game more fun and exciting because it ensures that the reward one gets is proportional to the effort players put in.
Similar to a regular game, you play against an opponent, but here is the twist
instead of scoring one point each time, the point you score = the number of times the ball bounces on the table until you score
This way each successful return is worth more and more points, which is proportional to the effort both players put into the exchange. The build-up of hype/stake really challenges a player's ability to stay calm.
to avoid the game ending too soon, we increased the limit to 21 points/game
This is a mode I used to play with my friends that we think is more fun than the traditional rule. I am sure you will find it interesting too. Please give it a try!
Or even better, make it configurable/randomized!