In #18, I've introduced a dependency on System.Drawing, since it's the most simple drawing library for the current needs.
Turns out it's not very easy to use it on macOS: it requires libgdiplus.
I think we'll get rid of it eventually anyway (since more appropriate rendering techniques are required for a game project), but I'm filing this issue to not forget about it.
In #18, I've introduced a dependency on
System.Drawing
, since it's the most simple drawing library for the current needs.Turns out it's not very easy to use it on macOS: it requires libgdiplus.
I think we'll get rid of it eventually anyway (since more appropriate rendering techniques are required for a game project), but I'm filing this issue to not forget about it.