ForestCSharp / UE4-Voxel-Geometry

Parallel CPU implementation of marching cubes as an Unreal Engine 4 plugin, with a secondary implementation based on dual contouring
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Is there any documentation or an example project for dual contouring? #1

Open dan-hill opened 5 years ago

dan-hill commented 5 years ago

I just wanted to check and see if you have an example project for dual contouring? This is the only project I have found that I can reference on implementing the algorithm in UE4, but I really don't understand it enough to follow the code on its own yet.

o0pk2008 commented 2 years ago

I just wanted to check and see if you have an example project for dual contouring? This is the only project I have found that I can reference on implementing the algorithm in UE4, but I really don't understand it enough to follow the code on its own yet.

me too