So I've seen quite a few messages in my server console about Binnie Core loading a new chunk causing cascading worldgen lag. Upon further investigation, this is due to a missing offset in the hive generator. When a chunk is populated, an offset of +8 is required to the x and z coords as it is actually the intersection of 4 chunks that is populated. See this reddit post for a detailed explanation.
So I've seen quite a few messages in my server console about Binnie Core loading a new chunk causing cascading worldgen lag. Upon further investigation, this is due to a missing offset in the hive generator. When a chunk is populated, an offset of +8 is required to the x and z coords as it is actually the intersection of 4 chunks that is populated. See this reddit post for a detailed explanation.