ForeverAndEverTeam / fae-mod

In "Forever & Ever", you can become closer to Sayori than ever before! You have all the time in the world to build the perfect relationship with our cinnamon bun as the star of the show.
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sudden crash (no dialogue, just time progression) #64

Closed BrandiBlitz closed 1 year ago

BrandiBlitz commented 2 years ago

I'm sorry, but an uncaught exception occurred.

While loading <'MatrixColor' <'Composite' (1280, 720) (0, 0) <'Composite' (0, 0)> (0, 0) u'mod_assets/images/s_newer/body/uniform.png' (0, 0) <'Composite' (0, 0)> (0, 0) u'mod_assets/images/s_newer/mouth/a.png' (0, 0) u'mod_assets/images/s_newer/eyes/a.png' (0, 0) u'mod_assets/images/s_newer/brows/a.png' (0, 0) u'mod_assets/images/s_newer/table/spaceroom.png' (0, 0) u'mod_assets/images/s_newer/hair/usual.png' (0, 0) u'mod_assets/images/s_newer/arms/uniform/7.png' (0, 0) <'Composite' (0, 0)>> (0.663611111111111, 0.04805555555555556, 0.0, 0.0, 0.0, 0.036041666666666666, 0.6780066666666666, 0.0, 0.0, 0.0, 0.036041666666666666, 0.0, 0.7207933333333332, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0)>: File "game/script-fae.rpy", line 219, in script $ renpy.pause(waittime) File "game/script-fae.rpy", line 219, in $ renpy.pause(waittime) File "renpy/common/00keymap.rpy", line 385, in script python: File "renpy/common/00keymap.rpy", line 389, in ui.interact(suppress_overlay=True, suppress_window=True) error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback: File "F:\Forever and Ever\renpy\bootstrap.py", line 295, in bootstrap renpy.main.main() File "F:\Forever and Ever\renpy\main.py", line 487, in main run(restart) File "F:\Forever and Ever\renpy\main.py", line 147, in run renpy.execution.run_context(True) File "F:\Forever and Ever\renpy\execution.py", line 761, in run_context context.run() File "game/script-fae.rpy", line 219, in script $ renpy.pause(waittime) File "F:\Forever and Ever\renpy\ast.py", line 814, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "F:\Forever and Ever\renpy\python.py", line 1719, in py_exec_bytecode exec bytecode in globals, locals File "game/script-fae.rpy", line 219, in $ renpy.pause(waittime) File "F:\Forever and Ever\renpy\exports.py", line 1278, in pause rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward) File "F:\Forever and Ever\renpy\ui.py", line 285, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, kwargs) File "F:\Forever and Ever\renpy\display\core.py", line 2526, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, kwargs) File "F:\Forever and Ever\renpy\display\core.py", line 3204, in interact_core rv = root_widget.event(ev, x, y, 0) File "F:\Forever and Ever\renpy\display\layout.py", line 960, in event rv = i.event(ev, x - xo, y - yo, cst) File "F:\Forever and Ever\renpy\display\behavior.py", line 430, in event rv = run(action) File "F:\Forever and Ever\renpy\display\behavior.py", line 306, in run return action(*args, kwargs) File "F:\Forever and Ever\renpy\curry.py", line 38, in call dict(self.kwargs.items() + kwargs.items())) File "F:\Forever and Ever\renpy\game.py", line 330, in call_in_new_context return renpy.execution.run_context(False) File "F:\Forever and Ever\renpy\execution.py", line 761, in run_context context.run() File "renpy/common/00keymap.rpy", line 385, in script python: File "F:\Forever and Ever\renpy\ast.py", line 814, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "F:\Forever and Ever\renpy\python.py", line 1719, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00keymap.rpy", line 389, in ui.interact(suppress_overlay=True, suppress_window=True) File "F:\Forever and Ever\renpy\ui.py", line 285, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, kwargs) File "F:\Forever and Ever\renpy\display\core.py", line 2526, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, kwargs) File "F:\Forever and Ever\renpy\display\core.py", line 2883, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "F:\Forever and Ever\renpy\display\core.py", line 1955, in draw_screen renpy.config.screen_height, File "renpy/display/render.pyx", line 427, in renpy.display.render.render_screen (gen\renpy.display.render.c:6806) rv = render(root, width, height, 0, 0) File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978) rv = d.render(widtho, heighto, st, at) File "F:\Forever and Ever\renpy\display\layout.py", line 693, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978) rv = d.render(widtho, heighto, st, at) File "F:\Forever and Ever\renpy\display\layout.py", line 693, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978) rv = d.render(widtho, heighto, st, at) File "F:\Forever and Ever\renpy\display\layout.py", line 693, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978) rv = d.render(widtho, heighto, st, at) File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2027) cr = render(child, widtho, heighto, st - self.child_st_base, at) File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978) rv = d.render(widtho, heighto, st, at) File "F:\Forever and Ever\renpy\display\image.py", line 387, in render return wrap_render(self.target, width, height, st, at) File "F:\Forever and Ever\renpy\display\image.py", line 208, in wrap_render rend = render(child, w, h, st, at) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978) rv = d.render(widtho, heighto, st, at) File "F:\Forever and Ever\renpy\display\layout.py", line 1224, in render return renpy.display.render.render(self.child, w, h, st, at) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978) rv = d.render(widtho, heighto, st, at) File "F:\Forever and Ever\renpy\display\im.py", line 473, in render im = cache.get(self) File "F:\Forever and Ever\renpy\display\im.py", line 200, in get surf = image.load() File "F:\Forever and Ever\renpy\display\im.py", line 1084, in load rv = renpy.display.pgrender.surface(surf.get_size(), True) File "F:\Forever and Ever\renpy\display\pgrender.py", line 116, in surface surf = Surface((width + 4, height + 4), 0, sample) File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.init (gen\pygame_sdl2.surface.c:2479) error: Out of memory

Windows-8-6.2.9200 Ren'Py 6.99.12.4.2187 Forever & Ever 0.4.0.1

TRIDENT1313 commented 1 year ago

Considering the state of the old version of the mod, and how outdated it is, we don't support it anymore. [Closing as wontfix]