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ForgottenArbiter
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CommunicationMod
Slay the Spire mod that provides a protocol for allowing another process to control the game
MIT License
84
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18
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add emerald key node information to map state screen
#20
OutOfBrain
opened
1 month ago
1
Ambiguity in readme
#19
yu-zhengzheng
opened
1 year ago
3
Can't run external process
#18
mohammad-aloufi
closed
1 year ago
3
[Work in Progress] Make more data available for more accurate simulation
#17
daviscook477
opened
1 year ago
1
Allow shop 'combat' rewards like cauldron to be skipped
#16
kronion
closed
1 year ago
1
Add status of collected act 4 keys to state response
#15
kronion
closed
1 year ago
0
Bump gson from 2.8.5 to 2.8.9
#14
dependabot[bot]
closed
1 year ago
0
issues when switch the game language to others
#13
QvQQ
opened
2 years ago
0
state changes within the OverlayMenu don't register to CommunicationMod as a game state change
#12
steven-peralta
opened
3 years ago
1
Number of times taken damage
#11
nathanmerrill
closed
3 years ago
1
CommunicationMod not available in steam workshop
#10
Timtam
closed
3 years ago
1
CommunicationMod hangs if Match and Keep! choices are selected too quickly
#9
houeland
closed
4 years ago
4
WAIT equivalent in the main menu?
#8
lacker
closed
4 years ago
1
External Process Timeout delay
#7
MimberyEarth
opened
4 years ago
1
External process timed out
#6
DavidnStudent
closed
4 years ago
5
GameStateConverter: Add some extra information about cards
#5
cdaymand
opened
4 years ago
1
Supported features for an audio-only version of STS
#4
Flameborn
closed
4 years ago
3
Energy bugfix is not included in the latest release
#3
houeland
closed
4 years ago
1
Error when starting communication Mod on Ubuntu
#2
parking52
closed
5 years ago
2
SpireConfig does not exist
#1
StephenLPeters
closed
5 years ago
5