**If you are reporting a crash to desktop, please attach your NET Script Framework crash log. This can be found in [Masterstroke Install folder]\mods\Files Generated during playsessions launched with SKSE\NetScriptFramework\Crash
If possible, please also attach a copy of your most recent save before the issue occurred.**
Please check back on your bug request periodically. I will ask for more details sometimes and if they are not provided I will eventually close the bug report.
Masterstroke Version
Beta 2
Describe the bug
Every enemy faction appears to be non-hostile to my character. I can attack them and they will give the standard "hey I'm on your side" dialogue, but will never turn hostile.
To Reproduce
Steps to reproduce the behavior:
Somewhat unclear. The initial step is clearly to have a yamete scene initialize and then be broken out of it due to your partner being murdered by a third party (in my case this was a stray dog). However, earlier saves of the character had enemies still somewhat hostile, until later this behavior stopped entirely. There may have been some Toy interactions, but I'm not sure.
Expected behavior
Enemy factions should be hostile to the player, and if that functionality is disabled during a scene it should be re-enabled even if that scene is interrupted.
Screenshots
If applicable, add screenshots to help explain your problem.
If your report pertains to a specific NPC, object, or item, please open the console using the tilde (~) key and then click on that NPC, object or item. Take a screenshot of this and include that in this report. You will know if you have the correct thing selected if it is highlighted white after clicking on it.
Additional context
Add any other context about the problem here.
**If you are reporting a crash to desktop, please attach your NET Script Framework crash log. This can be found in
[Masterstroke Install folder]\mods\Files Generated during playsessions launched with SKSE\NetScriptFramework\Crash
Pre-glitch save: Pre-glitch.zip
Initial save Post Yamete: Post-Yamete.zip
Embershard mines (not fully non-hostile): Embershard saves.zip
Latest save post-glitch (in bleak falls barrow to showcase the issue): latest glitched save.zip
If possible, please also attach a copy of your most recent save before the issue occurred.**
Please check back on your bug request periodically. I will ask for more details sometimes and if they are not provided I will eventually close the bug report.
Masterstroke Version Beta 2
Describe the bug Every enemy faction appears to be non-hostile to my character. I can attack them and they will give the standard "hey I'm on your side" dialogue, but will never turn hostile.
To Reproduce Steps to reproduce the behavior: Somewhat unclear. The initial step is clearly to have a yamete scene initialize and then be broken out of it due to your partner being murdered by a third party (in my case this was a stray dog). However, earlier saves of the character had enemies still somewhat hostile, until later this behavior stopped entirely. There may have been some Toy interactions, but I'm not sure.
Expected behavior Enemy factions should be hostile to the player, and if that functionality is disabled during a scene it should be re-enabled even if that scene is interrupted.
Screenshots If applicable, add screenshots to help explain your problem.
If your report pertains to a specific NPC, object, or item, please open the console using the tilde (~) key and then click on that NPC, object or item. Take a screenshot of this and include that in this report. You will know if you have the correct thing selected if it is highlighted white after clicking on it.
Additional context Add any other context about the problem here.