Open drzel opened 2 years ago
[23:27] drzel: Spoike wondering if there's any way for us to progress with some of the remaining stuttering issues, here's what seems to be known:
[01:30] Spoike: try gl_blacklist_debug_glsl 1;vid_restart, though I suspect it'll disable more than glsl compiling. [01:35] Spoike: so you should probably disable the glsl-heavy stuff separately too [01:37] Spoike: alternatively try adding a print into Shader_LoadPermutation and see if it coincides with the stutters
[14:20] SaMSoN: some feedback,
pext_replacementdeltas 0
andsetinfo dupe 1
improved a lot things here [14:20] SaMSoN: much less stuttering