FortressOne / fte-config

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zut has flickering ents #54

Open drzel opened 3 years ago

drzel commented 3 years ago

00:36] Spoike: simple smoothness can be a timing issue. actual flickering is entirely different beast that can mess with all sorts of other things. instead of just frame timings the issue becomes all about mtus and routers and burst rates and things... [00:37] Spoike: r_netgraph 1 [00:38] Spoike: if you have lots of yellow then bump your rate setting. if you have lots of red then try reducing your net_mtu value a little. if you have lots of blue then blame your ISP. [00:39] Spoike: if none of those apply/help then try pext_replacementdeltas 0 [00:39] Spoike: or even more extreme - cl_nopext 1 [00:45] Spoike: cl_lerp_smooth 1 allows the client's time to drift slightly, which will smooth out network spikes somewhat (at the expense of allowing the client to run somewhat in the past) [00:46] Spoike: you can then set cl_lerp_driftbias to a small negative value to force it into the past if that helps make it a little smoother [00:47] Spoike: but I don't know why it would be flickering.

drzel commented 3 years ago

@evilantAU still a thing?