If any class kills a player with eyelander, its speed would be force set to same as demoman's base speed plus heads obtained. Meaning scout and heavy would get exact same speed on killing with eyelander.
Recalculating speed (switching weapons, etc) would fix speed to correct value.
If any class kills a player with eyelander, its speed would be force set to same as demoman's base speed plus heads obtained. Meaning scout and heavy would get exact same speed on killing with eyelander.
Recalculating speed (switching weapons, etc) would fix speed to correct value.