Closed SirSwagmeyer closed 6 months ago
Hi im the person who made this dungeon, im buffing the loot so quit your crying legion vega.
the only change i do support is making him unable to gib and maybe reducing his speed by 25%
also he has just as much health as arlem
Hi im the person who made this dungeon, im buffing the loot so quit your crying legion vega.
the only change i do support is making him unable to gib and maybe reducing his speed by 25%
also he has just as much health as arlem
LEGION VEGA ðŸ˜ðŸ˜ðŸ˜ Daniel a full on BoS team got wiped, this fight is NOT worth the loot.
Hi im the person who made this dungeon, im buffing the loot so quit your crying legion vega. the only change i do support is making him unable to gib and maybe reducing his speed by 25% also he has just as much health as arlem
LEGION VEGA ðŸ˜ðŸ˜ðŸ˜ Daniel a full on BoS team got wiped, this fight is NOT worth the loot.
Yea, im buffing the loot
The reason the behemoth moves so fast is because he moves exponentially faster when his health reaches 50 percent. The mob gibs bodies and those bodies can't be matrixed to free up a slot if somebody dies, I don't know if putting a head on a catatonic body and matrixing it would work.
The reason the behemoth moves so fast is because he moves exponentially faster when his health reaches 50 percent. The mob gibs bodies and those bodies can't be matrixed to free up a slot if somebody dies, I don't know if putting a head on a catatonic body and matrixing it would work.
you can also, clone em if your enclave, or put them on a raider body and feed them SR or do revival surgery and give them all prosthetic organs
Okay the loot there is not buffed and the arena should be bigger the TM just has to be merged
The reason the behemoth moves so fast is because he moves exponentially faster when his health reaches 50 percent. The mob gibs bodies and those bodies can't be matrixed to free up a slot if somebody dies, I don't know if putting a head on a catatonic body and matrixing it would work.
you can also, clone em if your enclave, or put them on a raider body and feed them SR or do revival surgery and give them all prosthetic organs
True.
Keep coping you literally are slowing a boss you can outrun to be 1/8ths its speed....get good the behemoth isnt designed to be able to be solod and I did manage to solo it before in the eorg area
Keep coping you literally are slowing a boss you can outrun to be 1/8ths its speed....get good the behemoth isnt designed to be able to be solod and I did manage to solo it before in the eorg area
I'm gonna kiss you in the mouth oprime
Hi im the person who made this dungeon, im buffing the loot so quit your crying legion vega. the only change i do support is making him unable to gib and maybe reducing his speed by 25% also he has just as much health as arlem
LEGION VEGA ðŸ˜ðŸ˜ðŸ˜ Daniel a full on BoS team got wiped, this fight is NOT worth the loot.
This dungeon is not a dungeon, it's a Frok/Raptor-esque beginners trap disguised as a suicidal boss fight that basically gibs people post-mortem and the creator intentionally made it this way to troll anybody doing it. Unfortunately, Yobrocharlie knew that the behemoth gibs bodies and justifies this by going "OH IT'S OP GOOD LOOT YOU'RE NOT SUPPOSED TO SOLO IT!" He goes "people can just clone a body!" That's the equivalent of just telling most Servitor players "You can just do revival surgery on a decayed body!" It's pointless 90 percent of the time because the player they're trying to revive disconnects, they Servitor isn't going to do that or they won't know how. You're trying to pitch something that nobody does on here or has any familiarity with.
I don't care about not being able to solo it or getting instakilled by it, that's not the point. When you get gibbed at about 30-60 in what are the odds of somebody cloning your body or finding a body to stitch your head onto? Next to none and even when characters put in the effort to this, it becomes a waste of time having to do it. So for every character who gets gibbed to this behemoth, that's a slot that's most likely out of the round permanently. Charlie didn't even set a proper dungeon lock for this either and this thing opens at what, 30-60 minutes in? Set that timer to 1:30-2:00 because this is the kind of dungeon that I've seen people get gibbed by time and time again because there's almost no counter to this "boss."
Check the dchat logs on Round 1649 and you'll see what I mean, if you're not staff or you're too lazy to (I don't blame you) just take a look at this screenshot instead. He knows for a fact that this is a beginners trap and knows that he did this PR in bad faith without ANY proper testing or considerations for what this would do. This is cope, but this is the most sensible argument I've made out of the rest on here if you can't see eye to eye with Swagmeyer's take.
UPDATE: Upon further testing if you matrix your character after being cloned or revived using a new body, the slot is still taken. This is because the game assumes that your character is still in the round despite the fact you've matrixed. A staff member has to open a new slot for a role if somebody matrixes out of the round in that new body they're revived on, so if a high-priority role gets gibbed? Even if they want to matrix out of the round, they inadvertently end up leaving the slot taken.
idk. i've literally solo'd it before rather easily. it doesnt need a nerf.
bro it's not even in yet and it's already getting a grudgecode. hoestly these changes seens excesive in my opinion
About The Pull Request
Tones down the Behemoth's stats a bit so that it's actually manageable to fight against and matches the loot you get out of it.
Why It's Good For The Game
Behemoth shouldn't be an instakill doom-machine. It should be a challenging and engaging fight that would work out with good planning.
Pre-Merge Checklist
Changelog
:cl:
balance: Behemoth health: 3000 -> 2000 balance: Behemoth speed: 8 -> 1 (why the fuck was he 8x faster than Arlem) balance: Behemoth rapid melee attacks: 16 -> 4 /:cl: