Closed Brokkonaut closed 1 year ago
upload an actions build here we need something for now
upload an actions build here we need something for now
upload an actions build here we need something for now
Just clone the repo and use ./gradlew build
upload an actions build here we need something for now
Just clone the repo and use
./gradlew build
I'm not a java programmer but alr, I'll try
I get missing texture particles when breaking a cherry sign
I get missing texture particles when breaking a cherry sign
should be fixed now
Should the Gradle wrapper be updated to 8.1.1? I get this error otherwise:
* What went wrong:
Could not open cp_settings generic class cache for settings file 'C:\Users\Rektroth\source\repos\EnhancedBlockEntities\settings.gradle' (C:\Users\Rektroth\.gradle\caches\8.0\scripts\9i8ii8b4tcz62c0ak7z8aquwy).
> BUG! exception in phase 'semantic analysis' in source unit '_BuildScript_' Unsupported class file major version 64
Not sure why. I'm using Java 17, but it acts like I'm using 20.
unfortunately incompatible with LambdaBetterGrass, block entities become invisible
unfortunately incompatible with LambdaBetterGrass, block entities become invisible
Not fork issue (https://github.com/LambdAurora/LambdaBetterGrass/issues/83), but You can fix that by changing 27 line in src\main\java\foundationgames\enhancedblockentities\mixin\LifecycledResourceManagerImplMixin.java, replace "INVOKE_ASSIGN" to "INVOKE" ( just saw pull request https://github.com/FoundationGames/EnhancedBlockEntities/pull/147 with this and LambdAurora mentioned this fix in the LambdaBetterGrass issue) If it doesn't work, change experimental features to another value. Works for me
I hadn't updated my modpack since 1.19 so I missed this problem, thank you very much for the quick response! Unfortunately, now the problem is that the block destruction particles are missing (black and purple). It's still less disturbing than before, I guess...
I hadn't updated my modpack since 1.19 so I missed this problem, thank you very much for the quick response! Unfortunately, now the problem is that the block destruction particles are missing (black and purple). It's still less disturbing than before, I guess...
Hmm, i don't have that problem. Turn off Experimental Features, maybe it help.
Update looks good, will merge eventually Some accessor methods in
SignBlockEntityRenderAccessor
appear to be commented out, if there's a reason for it please let me know; if not, I would prefer them removed.The final update to 1.20 may take some time even after merging this, since EBE will need to include block models and technical changes for the new decorated pots, which also use entity rendering.
oh my god he's awake
Is there a safe version we can already use?
Update to 1.20.1