Open LordEnder-Kitty opened 3 weeks ago
it is a beta, so, this could just be an oversight on their end, but thought I should mention it somewhere.
I have the same problem, does installing indium fixes the problem?
EDIT: I installed indium but sodium seems to disable it...
See https://github.com/FoundationGames/EnhancedBlockEntities/pull/246
Unfortunately at this point you'd need to build EBE yourself until this gets merged
Huh? If i just build it it wont work
Just built it and it works fine, make sure you downloaded the correct fork by CommandGenius (as MenniMc said it's not yet merged)
Oh ok, just build with gradle?
yeah
Thank u, ill try it.
Tysm! It works!
Sodium 0.6.0-beta.1 released yesterday for 1.21.x and it claims to have added proper support for the Fabric Rendering API and most mods should no longer require Indium. This mod says it requires Indium if used with sodium, so, you would think that it shouldn't need it now. But I'm getting a visual glitch when rendering opening container block entities (shulker boxes, chests, etc.).