Closed Otarius-big closed 1 year ago
are you familiar with the concept of key verification?
Also it's the SteamProtocolMaxDataSize option in the ServerAdvanced menu
Think I am bumping into the same issue. Upped SteamProtocolMaxDataSize
to something like 4096
but still punting me out on key challenges:
...are not signed by a key accepted by this server. To play on this server, remove listed files or install additional accepted keys.
Verified I have the *.bikeys
in the appropriate .\keys
folder (I "think"?), AFAIK. Do I need the *.bisigns
a well? Full relative path:
// .\steamapps\common\Arma 3 Server\Servers\_a6544a01f83243b19497d0933bedcbb1\keys
// .\steamapps\common\Arma 3 Server\keys
Actually no, amend that, I see where they keys are, and they are indeed there. Added the allowed or optional keys as well. Still does not like it. Possibly an actual PBO that is not signed, possibly.
Server side:
2:01:13 Warning: Steam Query data overflow, Mods/Signatures will not be correctly received by clients. Remove unused mods or change your server configuration to allow for more data to be sent.
But this much appears to have subsided with couple of upped server or performance tweaks.
when i am trying join on server launched with Faster tool with 30 or more mods game can find modlist with arma launcher , there no mod list and all time i must add modlist manualy that join server with server mods