Foxlider / FASTER

Full rebuild of Flax's tool for installing and updating Arma 3 server with built in features for managing Steam Workshop mods.
GNU General Public License v3.0
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Server launching with a max player limit of 0 players, regardless of actual number in FASTER settings. #85

Closed Woffingshire closed 2 years ago

Woffingshire commented 2 years ago

Describe the bug
My server once launched says that the max player limit on the server is 0, regardless of what it is actually set to in the FASTER settings.

To Reproduce
Steps to reproduce the behaviour:

  1. Go to server profle
  2. Increase the max player count to any number
  3. launch the server
  4. Try and join the server in ARMA 3

Expected behaviour
The server should be detected and, until a player joins, show a player count of 0/(max number of players). You should then be able to join the server.

Actual behaviour
The server is detected but shows a player count of 0. Just 0. When a player tries to join they recieve the message "Maximum number of players reached" and then are returned to the main menu

Additional context
Strange behaviour with headless clients. If a headless client is launched at the same time as the server, the HC is able to join. However if the HC is launched after the server, it also gets hit with the player limit message.

Foxlider commented 2 years ago

Check RPT for missing mod or broken mission

thehonorguard commented 2 years ago

had this issue before, but appeared to be corrupted/missing mod ;-)

Foxlider commented 2 years ago

No more comments from user, closing issue