Describe the bug
My server once launched says that the max player limit on the server is 0, regardless of what it is actually set to in the FASTER settings.
To Reproduce
Steps to reproduce the behaviour:
Go to server profle
Increase the max player count to any number
launch the server
Try and join the server in ARMA 3
Expected behaviour
The server should be detected and, until a player joins, show a player count of 0/(max number of players). You should then be able to join the server.
Actual behaviour
The server is detected but shows a player count of 0. Just 0. When a player tries to join they recieve the message "Maximum number of players reached" and then are returned to the main menu
OS: Windows 11
FASTER Version 1.8d
Additional context
Strange behaviour with headless clients. If a headless client is launched at the same time as the server, the HC is able to join. However if the HC is launched after the server, it also gets hit with the player limit message.
Describe the bug
My server once launched says that the max player limit on the server is 0, regardless of what it is actually set to in the FASTER settings.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
The server should be detected and, until a player joins, show a player count of 0/(max number of players). You should then be able to join the server.
Actual behaviour
The server is detected but shows a player count of 0. Just 0. When a player tries to join they recieve the message "Maximum number of players reached" and then are returned to the main menu
Additional context
Strange behaviour with headless clients. If a headless client is launched at the same time as the server, the HC is able to join. However if the HC is launched after the server, it also gets hit with the player limit message.