Closed cgarst closed 6 months ago
This works for me
{
"Name": "PowerWash Simulator",
"PackageName": "39C668CD.PowerWashSimulator_r7bfsmp40f67j",
"BaseNonXboxSaveLocation": "%USERPROFILE%\\AppData\\LocalLow\\FuturLab\\PowerWash Simulator\\SaveData\\",
"FileTranslations": [
{
"NonXboxFilename": "${UserId}\\\\${FileName}\\\\${FileName}_${Index}.sav",
"XboxFileID": "${FileName}_${Index}.sav.${UserId}",
"ContainerName1": "${UserId}/${FileName}",
"ContainerName2": "${UserId}/${FileName}",
"NamedRegexGroups": [
"(?<FileName>[\\w\\-. \\\\]+)",
"(?<UserId>[0-9]+)",
"(?<Index>[0-9]+)"
]
},
{
"NonXboxFilename": "Preferences\\\\FuturPlayerPrefs.sav",
"XboxFileID": "FuturPlayerPrefs.sav.0",
"ContainerName1": "Preferences",
"ContainerName2": "Preferences",
"NamedRegexGroups": [
"(?<FileName>[\\w\\-. \\\\]+)"
]
},
{
"NonXboxFilename": "${UserId}\\\\${FileName}",
"XboxFileID": "${FileName}.${UserId}",
"ContainerName1": "${UserId}",
"ContainerName2": "${UserId}",
"NamedRegexGroups": [
"(?<FileName>[\\w\\-. \\\\]+)",
"(?<UserId>[0-9]+)"
]
}
]
}
However the timelapse folder does not work unless you have created the folders beforehand.
Also it seems that you will only get a few achievements and some might be locked (eg. get 5 stars in careers mode, since you can't revisit career mode)
@whs thanks, can you help me understand how to load the JSON myself - do I need to recompile the entire executable myself to update the stock JSON resource, or is there a location I can place a modified JSON file that'll get picked up?
Just press File > Load Game Profile and load the file
Worked perfectly, thanks!
I think a game profile should be incorporated into the repository before this issue can be closed.
Agree
In case anyone needs it, here's what directory structure should look like for save to be exported without errors (since software doesn't create folders automatically). PowerWash GPSaveConverter.zip
If you still get an error when exporting:
An oddity with this one is that GPSaveConverter complains about a missing container.1 file in one of the Xbox folders. There are 22 hexadecimal files in that directory, but no container file. I inserted a blank container.1 file to continue. I'm suspecting that I'm not getting the full Xbox file tree, but that could just be me. Seems to be enough here to get the general idea, though.
I obtained a publicly available Steam save for that file structure from here.
Game Name:PowerWash Simulator Game Package ID:39C668CD.PowerWashSimulator_r7bfsmp40f67j
Xbox Files:
Non-Xbox Files:
... < TRUNCATED MANY TIMELAPSE FILES > ... | Preferences\FuturPlayerPrefs.sav | | Preferences\FuturPlayerPrefs.sav.old |