FrSkyRC / ETHOS-Feedback-Community

Feedback & suggestions are welcomed here for ETHOS by FrSky
189 stars 85 forks source link

When you have two switches assigned to the motor and one of them with a delay, when you disconnect the engine lock, it starts dangerously starting. #4407

Open jasalca opened 2 months ago

jasalca commented 2 months ago

I have a pre-throttle on a switch and the rest of the motor on the stick of throttle.Only when I turn on the radio or choose that model, the first time as soon as I remove the lock from the engine, the channel , in this case the channel 3 goes to center of travel then the engine starts suddenly. The rest of the time it does perfectly well.It only happens after turning on the radio.

In the simulator it does well.

My radio is X20 Pro AW

I send a video to try to clarify it

jasalca commented 2 months ago

https://github.com/user-attachments/assets/58beb15e-6f0f-4306-a8a1-49fd92569ae6

In this video you can see the correct operation. When I unlock ,the motor channel 3 is kept to a minimum.

jasalca commented 2 months ago

https://github.com/user-attachments/assets/91a28b11-0a82-4758-811a-3eb3a1fe9c0f

In this video , however, after turning on the radio you can see that if I unlock the engine, channel 3 goes to the center so the engine starts dangerously. This happens if I have a mixture with a delay in the drive

jasalca commented 2 months ago

tempImagekq5d8a tempImageIeuduk tempImageyOAkuE tempImageINKhI6

jasalca commented 2 months ago

I hope I have explained myself

bsongis-frsky commented 2 months ago

Would you please attach your model file?

jasalca commented 2 months ago

pruebaheli.bin.zip Is this what you need?

Richrfl commented 1 month ago

I am not on the heli side, nor the sharpest knife in the block, but this happened to me some time ago, if I am not wrong configuring the throttle management for auto-reverse-motor. I had to add a temporary VAR forcing the motor to -100% while the control was at 0%, to walk around the problem. I did not test it on the radio yet, but this issue already showed in the Sim.