Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual quality of the viewed model or read speeds.
I wanted to ask if this is in the to-do list. There is literally no way out there to compress quad meshes effectively right now. Converting to triangles means you lose all the precious clean quad topology.
I wanted to ask if this is in the to-do list. There is literally no way out there to compress quad meshes effectively right now. Converting to triangles means you lose all the precious clean quad topology.