Open anno1337 opened 9 years ago
I've also experienced this problem. I did some trial and error in the GameData/WarpPlugin/Engines/AluminiumHybrid/part.cfg and came up with the following edits to resolve the error.
I am also using Linux (Fedora x86_64 using the x86_64 version of the game 0.25.0, too).
Original:
// --- node definitions ---
node_stack_bottom = 0.0, -12.5127, 0.0, 0.0, 1.0, 0.0, 2
node_stack_top = 0.0, 10.2547, 0.0, 0.0, 1.0, 0.0, 2
node_attach = 0.0, 0.0, -5, 0.0, 0.0, 1.0, 1
Corrected (note the changed y-value for _bottom and _top):
node_stack_bottom = 0.0, -5.1, 0.0, 0.0, 1.0, 0.0, 2
node_stack_top = 0.0, 4.5, 0.0, 0.0, 1.0, 0.0, 2
node_attach = 0.0, 0.0, -5, 0.0, 0.0, 1.0, 1
The actual problem likely lies with KSP and this section, but while I did some experimentation, it was beyond my patience to figure out the actual issue.
// --- asset parameters ---
MODEL
{
model = Squad/Parts/Engine/solidBoosterRT-10/model
scale = 0.4, 0.4, 0.4
}
scale = 0.1
rescaleFactor = 2.5
This is the only part in Interstellar that I've come across with this problem.
Hi,
I use KSP 0.25 64-Bit on Ubuntu Linux with KSP Interstellar and observed the following problem.
The aluminium engine seems out of proportion. It works fine but there's a huge gap between it's attachment points and the actual 3d object.
The following screenshot shows just that.