Closed Truyn closed 2 years ago
// Force player to drop all weapons on infect, disabling this will strip weapons instead. // Default: "1" zr_infect_weapons_drop "0"
a value of 1 is often given to revs and dependent modes
@Franc1sco Thanks for the replies and quick support, I think you should not mention at all that you are supporting a mod that in fact is not.
No useful updates or fixes. hype for hype
For several years, not fixing a mistake with classes, etc., this is fucked up
L 03/26/2022 - 13:24:46: [SM] Exception reported: Script execution timed out L 03/26/2022 - 13:24:46: [SM] Blaming: zombiereloaded.smx L 03/26/2022 - 13:24:46: [SM] Call stack trace: L 03/26/2022 - 13:24:46: [SM] [1] Line 858, zr/weapons/weapons.inc::WeaponsRemoveClientGrenades L 03/26/2022 - 13:24:46: [SM] [2] Line 933, zr/weapons/weapons.inc::WeaponsRemoveAllClientWeapons L 03/26/2022 - 13:24:46: [SM] [3] Line 777, zr/infect.inc::InfectHumanToZombie L 03/26/2022 - 13:24:46: [SM] [4] Line 351, zr/infect.inc::InfectOnClientHurt L 03/26/2022 - 13:24:46: [SM] [5] Line 246, zr/event.inc::EventPlayerHurt L 03/26/2022 - 13:27:26: [SM] Exception reported: Script execution timed out L 03/26/2022 - 13:27:26: [SM] Blaming: zombiereloaded.smx L 03/26/2022 - 13:27:26: [SM] Call stack trace: L 03/26/2022 - 13:27:26: [SM] [1] Line 858, zr/weapons/weapons.inc::WeaponsRemoveClientGrenades L 03/26/2022 - 13:27:26: [SM] [2] Line 933, zr/weapons/weapons.inc::WeaponsRemoveAllClientWeapons L 03/26/2022 - 13:27:26: [SM] [3] Line 777, zr/infect.inc::InfectHumanToZombie L 03/26/2022 - 13:27:26: [SM] [4] Line 351, zr/infect.inc::InfectOnClientHurt L 03/26/2022 - 13:27:26: [SM] [5] Line 246, zr/event.inc::EventPlayerHurt L 03/26/2022 - 13:33:16: Error log file session closed.