FrancisTR / Rhythm-Swipe

A Repository dedicated to the 2D Game "Rhythm Swipe".
https://projectrhythmswipe.netlify.app/
GNU Affero General Public License v3.0
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Jack's Feedback on the game #10

Closed FrancisTR closed 1 year ago

FrancisTR commented 1 year ago

Based on Jack's Feedback:

"_Glitches: I played the game on both my pc and Mac. It worked just fine on my pc but when I was on my Mac it would randomly restart out of nowhere saying it was using too much memory. Another issue I found was trying to move behind an enemy. I beaten most stages but I couldn’t beat normal because of the enemy in the bottom right, whenever I try to movie behind them I would just die as if the enemy didn’t move with the timing of the bar. Not sure if the last one is classified as a glitch, but I just couldn’t get past that one enemy no matter how many tries.

Gameplay: I don’t play too many rhythm games, so take this feedback as if a casual player was. It felt like the timing for each was hard, mainly because of the music not syncing with each action. I also didn’t like how I could only use the left and right keys, whenever I had to turn all the way around I had to mash the keys once I’m there, which felt annoying. Another thing I had issues with was bouncing my eyes back and forth between the timing bar and the stage, it made it hard to keep focus.

Final thoughts/suggestions: overall I think the concept is great. Not sure if you know the game, but it felt inspired by crypt of the necrodancer. Some things I’d change personally would be making the timing easier, add the up and down key for more easier movement, giving a warning what tile an enemy is going, and maybe see if the timing bar could be closer to the player so I don’t have to keep darting my eyes._"

FrancisTR commented 1 year ago

Working on the issue of fixing where "[the] issues...was bouncing my eyes back and forth between the timing bar and the stage, it made it hard to keep focus". In addition, attempting to add a feature of giving a "warning what tile an enemy is going"