Closed FrostyNick closed 1 year ago
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@FrostyNick Everything looks good. Though, I am confused on line 55 and line 958. It seems that 'lockPatternUsed' is set to False initially in line 55, but why is it resetting to True in the 'resetEnemies()' class on line 958? Would it need to reset to False instead of True in line 958?
Right. I will make them false.
@FrostyNick Everything looks good to me! Please make sure you Test everything else just in case and feel free to merge!
Tested online (one commit behind) and locally on Expert and Easy. Everything seems good so I will merge.
v1.6.4
.Rhythm to do is written in #28 as of right now. It probably should be a separate issue.