"Unsure if this is a feature or a bug but if I mash a direction off rhythm it won't count those as wrong inputs. Not sure how to put it but I have three failed inputs but if I mash the directions I can move up to 5 times before I get a game over.".
The issue is that the red/blue cube does not 'disappear' when it is clicked within the white box range. What we need is if the red/blue cube is within the white box in which the player press on it (press on beat), then the cube disappears. This prevents from the user pressing multiple times when the red cube is in range.
Based on issue #31:
"Unsure if this is a feature or a bug but if I mash a direction off rhythm it won't count those as wrong inputs. Not sure how to put it but I have three failed inputs but if I mash the directions I can move up to 5 times before I get a game over.".