This Issue is very complex. With the creation of the weapons table, there is still a need for an analysis of how weapons progress, however, there were some pin downs on the default ones.
What I really wanted was to create a crafting system where skills could be applied to weapons, so in this issue the current tasks are:
[ ] Check Persona's 4 Crafting System and items from the other personas that can be used as crafting material.
[ ] Create parameters about weapons that already exist
[ ] Simplify weapon types to make them usable as generic templates.
This Issue is very complex. With the creation of the weapons table, there is still a need for an analysis of how weapons progress, however, there were some pin downs on the default ones. What I really wanted was to create a crafting system where skills could be applied to weapons, so in this issue the current tasks are: