This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
There's a reset fov option, but not a reset tilt. This is often desirable as when you accidentally changed the tilt, it's a bit hard to get it 100% level again.
There's a reset fov option, but not a reset tilt. This is often desirable as when you accidentally changed the tilt, it's a bit hard to get it 100% level again.