FransBouma / InjectableGenericCameraSystem

This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
BSD 2-Clause "Simplified" License
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Control_DX12 crash when enabled cam #126

Closed SS4K closed 4 years ago

SS4K commented 4 years ago

hey Frans

i tried to updating the script for enabling the cam but no luck

HUD/puase updated Successfully

i appreciate if you ever have the time to updated

FransBouma commented 4 years ago

Won't be updated, sorry

FransBouma commented 4 years ago

The last updated table is here: perhaps you have an outdated one: https://framedsc.github.io/GameGuides/control.htm

SS4K commented 4 years ago

i already have latest ver , i think it was working fine on game ver 1.07 , game now on 1.10 anyway thanks for responding , and i always loved you work ✌

SS4K commented 4 years ago

i Successfully updated the table except the Hotsampling i didn't test it , it requires additional files to install iirc and i am not interested in it tbh

if you want me to upload the table let me know

FransBouma commented 4 years ago

Hotsampling doesn't require additional files tho. You just have to make sure you use the right offsets.

Thanks that you updated the table, but not sure what I should do with it, as I don't have the game installed anymore. the one here is seriously outdated, and the one in our central server is checked before commit, which I can't do ... because I don't have the game installed 😆

SS4K commented 4 years ago

that's unfortunate , i just did quick update

i properly going to updated when the final DLC drop in Q3

anyway if ever want the table just let me know 👍

FransBouma commented 4 years ago

thanks! will do :)