FransBouma / InjectableGenericCameraSystem

This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
BSD 2-Clause "Simplified" License
718 stars 249 forks source link

[Hitman] Version 1.9.0 Broke the Camera System #18

Closed TheTwelfthDoctor closed 7 years ago

TheTwelfthDoctor commented 7 years ago

Just as I discovered the fact that someone made a rather awesome camera system for the newest HITMAN, version 1.9.0 that launched on January 31st came out.

I tried injecting the camera into HITMAN but it seems the update has done broke it as it gets stuck on "Waiting for camera struct interception..."

Figured I'd open an issue so this is known about.

FransBouma commented 7 years ago

Well, am I fast or what? ;) :P commit of fixed code: https://github.com/FransBouma/InjectableGenericCameraSystem/commit/f4719964cdd2e10ec4aa481bcbc1398dd4d75526

Yeah it was expected, they promised a patch/update on Jan 31st, so I figured it would break. I found most of it back yesterday evening and fixed the missing stuff this morning.

the patch broke the hud toggle we use as well, so I'll make a hud toggle in just a moment and then I'll wrap it up and release an updated camera :) Stay tuned!

Thanks for your interest in my work btw :)

FransBouma commented 7 years ago

Here you go :)

https://github.com/FransBouma/InjectableGenericCameraSystem/tree/master/Cameras/Hitman2016