FransBouma / InjectableGenericCameraSystem

This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
BSD 2-Clause "Simplified" License
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Just a Thank you #98

Closed Forkinator closed 5 years ago

Forkinator commented 5 years ago

I've been searching every day for the last 3 weeks for a noclip mode for Deus Ex Mankind Divided and have not had any luck. This is the next best thing and I just want to say thank you for creating this amazing tool and making it work with many games. Would love to see a noclip mode for some games as well. Not sure how difficult it would be with the toolset + skills you have.

I am kind of new to Github and do not know of another way to contact someone besides using the issues tab.

Thanks again.

FransBouma commented 5 years ago

You're welcome :) Enjoy :)

I've also created a console unlocker for Unreal Engine 4 games, which works in many games and which allows you to enable the debug camera. See: https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm In case you have one of the many games supported by it ;)

Forkinator commented 5 years ago

Wow, you are quite talented! I will definitely use the console unlocker as well as the Camera System.

Thanks again. It's much appreciated!