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FransBouma
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OtisFX
A small set of effects for Reshade
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Add preprocessor-based custom selections to MultiLUT.fx
#29
Mortalitas
closed
3 months ago
0
Fix misaligned Lightroom LUT's
#28
Mortalitas
closed
8 months ago
1
Some effects not working?
#27
Sway1309
closed
1 year ago
1
DpethHaze not working in Forza Motorsport
#26
AlawamiAZ
closed
1 year ago
1
Wrong distance calculating in MagicBorder.fx?
#25
liuxd17thu
opened
1 year ago
0
Disable bokeh shape support in DX9 to fix it compiling there
#24
crosire
closed
1 year ago
3
CinematicDOF.fx failed to compile error X4509
#23
windbelle
closed
1 year ago
1
i'cant focus manual on msf2020
#22
mauristapich
closed
1 year ago
2
Feature request: Add gaussian blur to the border
#21
FransBouma
opened
1 year ago
0
Feature request: autofocus should use a set of sampling points in an area that's configurable
#20
FransBouma
opened
2 years ago
0
Feature Request: Depth haze blending
#19
Gunlaus
opened
2 years ago
0
Heightfog: it's not possible to create white fog
#18
FransBouma
closed
2 years ago
1
Cinematic DOF: show focusing overlay on mouse down should be OFF by default
#17
FransBouma
opened
2 years ago
0
Anamorphic factor isn't resulting in perfect circles on non-square ARs
#16
FransBouma
opened
2 years ago
0
CinematicDoF / Emphasize no target plane
#15
J-1775
closed
2 years ago
2
Look into different bokeh shapes for cinematic dof
#14
FransBouma
opened
3 years ago
0
Blur problem in performance mode ( latest default reshade )
#13
Yundaz
opened
3 years ago
1
Branch for additional art styles?
#12
davidlevy247
opened
3 years ago
4
Far plane max blur issue with performance mode turned on
#11
Yundaz
closed
3 years ago
8
Adaptive Fog does not work with MartyMcFly RT shader because of reversed depth input.
#10
asasyn134
closed
3 years ago
7
Can add autofocus sample radius?
#9
slayermaster
closed
3 years ago
5
Some warnings pop up when using reshade 4.8
#8
FransBouma
opened
4 years ago
0
Fixed FocusRangeDepth
#7
LordKobra
closed
4 years ago
0
Rotation in magic border
#6
FransBouma
closed
4 years ago
1
Dither to Blur
#5
prod80
closed
4 years ago
0
Apply dither after combining when conversion is made to uint8 to avoid banding
#4
FransBouma
opened
4 years ago
0
V0 2
#3
FransBouma
closed
8 years ago
0
Wrong file ending
#2
Dakraid
closed
8 years ago
2
V0 2
#1
FransBouma
closed
8 years ago
0