FrederikTobner / tobot-engine

A simple 2D game engine built on top of SDL2
https://frederiktobner.github.io/tobot-engine/
GNU General Public License v3.0
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docs: New architecture design #41

Closed jksevend closed 1 year ago

jksevend commented 1 year ago

I don't think it is a good naming convention to seperate the engine in front-, middle- and lowend. Front layer/Front end layer, middle/intermediate layer and back/backend/lowlevel layer would be more fitting i guess. But overall I like the new architecture and the way it is split in 3 layers.

What do you think about Base Layer, Middle Layer and Interaction Layer?

FrederikTobner commented 1 year ago

I don't think it is a good naming convention to seperate the engine in front-, middle- and lowend. Front layer/Front end layer, middle/intermediate layer and back/backend/lowlevel layer would be more fitting i guess. But overall I like the new architecture and the way it is split in 3 layers.

What do you think about Base Layer, Middle Layer and Interaction Layer?

Thats better 😊