Summary
Body colours are not being preserved in latest Weekly Builds dev version
Steps to reproduce
Create a body
Set the body colour to anything other than the standard grey in View> Shape Appearance
Draw a sketch
Do a pad
Body colour will be set back to standard grey, so set it back to the colour you want
Do a fillet
Body colour will be reset to grey
In other words, it seems that literally any solid body operation is resetting the colour back to grey. Also the 'random colour' option seems to randomly choose grey every time!
Version
OS: Ubuntu 22.04.4 LTS (ubuntu:GNOME/ubuntu)
Word size of FreeCAD: 64-bit
Version: 0.22.0dev.37730 (Git) AppImage
Build type: Release
Branch: main
Hash: 30f7f2688921e6e5242beaa9d71e0fdd844b20e3
Python 3.11.9, Qt 5.15.13, Coin 4.0.2, Vtk 9.2.6, OCC 7.7.2
Locale: English/United Kingdom (en_GB)
Installed mods:
Summary Body colours are not being preserved in latest Weekly Builds dev version
Steps to reproduce
In other words, it seems that literally any solid body operation is resetting the colour back to grey. Also the 'random colour' option seems to randomly choose grey every time!
Version OS: Ubuntu 22.04.4 LTS (ubuntu:GNOME/ubuntu) Word size of FreeCAD: 64-bit Version: 0.22.0dev.37730 (Git) AppImage Build type: Release Branch: main Hash: 30f7f2688921e6e5242beaa9d71e0fdd844b20e3 Python 3.11.9, Qt 5.15.13, Coin 4.0.2, Vtk 9.2.6, OCC 7.7.2 Locale: English/United Kingdom (en_GB) Installed mods: