Closed PlutoniumHeart closed 11 years ago
Hi @PlutoniumHeart Nice Job. Will fech your code soon and check this out.
Thanks for the fixes, @PlutoniumHeart. I put line notes where ever there was commented out code, would you kindly remove all of it completely before we merge this?
@gbchaosmaster I am sorry about those comments, it's just for my convenience when I am not sure which part of take out, and then just forgot to delete them when the code is working.
I just found a pretty big file I/O bug, which could be the one that's preventing us to enter the 3D environment, I will fix that too before my next commit.
Not a problem, as long as they're all out by the time I merge this, it's all good.
@PlutoniumHeart: I'm continuing work here in #17, and moved your commits to a branch in central so we can all chip in. Continue your work there instead of here on your fork (just rebase any commits that you may currently have on top of it).
No more assertion failures in the 2D environment, (Some of them are ignored) My test result: using FF6 installation, TacRef can load texture, FF5.5 Can't.