I've added some studio lights to the GUI scene. This makes it easier to view the models as they are generated. In the future, we might choose to support multiple studio light setups for different needs. This patch also fixes the dependency error (due to a missing lighting file) that Godot spits out on startup.
I've added some studio lights to the GUI scene. This makes it easier to view the models as they are generated. In the future, we might choose to support multiple studio light setups for different needs. This patch also fixes the dependency error (due to a missing lighting file) that Godot spits out on startup.