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FreekDS
/
GodotAudioEvents
A simple solution to generate events while playing a sound resource
MIT License
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Add shortcut methods + fix issue with multiple AudioEventPlayers having a single AudioStreamPlayer
#4
FreekDS
closed
10 months ago
0
[SUG] Add shorthand functions to play the sound
#3
FreekDS
closed
10 months ago
0
[BUG] Reusing a single AudioStreamPlayer for multiple AudioEventPlayers result in events being triggered for all AudioEventPlayers attached to the AudioStreamPlayer
#2
FreekDS
closed
10 months ago
0
When first element in the eventTimes array is exactly 0.0 or 0.5, the first event won't be triggered
#1
golddotasksquestions
opened
10 months ago
5