Freelancer-Sirius-Revival / FLSR

The main mod files of Freelancer: Sirius Revival for the game "Freelancer".
https://fl-sr.eu
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Finish Baxter interior #577

Open erikroe opened 1 year ago

erikroe commented 1 year ago

Finish Baxter interior (BW01_05). There is no NPCs and proper traders.

thaddeus-ex commented 1 year ago

This is an automated station, names for robot personal from the single-player campaign could be reworked. visiting and resident scientific staff npcs names will be needed.

thaddeus-ex commented 1 year ago

Couple of ideas - this is from Lithium and needs cleaning up:

[MBase] nickname = Bw01_07_Base local_faction = co_cri_grp diff = 8 msg_id_prefix = gcs_refer_base_co_cri_base

[MVendor] num_offers = 2, 4

[BaseFaction] faction = fc_q_grp weight = 90 offers_missions = true mission_type = DestroyMission, 0.205129, 11.101916, 80 npc = bw0107_quintaine_001_m npc = bw0107_quintaine_002_f

[BaseFaction] faction = fc_c_grp weight = 10 offers_missions = true mission_type = DestroyMission, 0.205129, 11.101916, 20 npc = bw0107_corsairs_001_f

[GF_NPC] nickname = bw0107_quintaine_001_m body = pl_male1_journeyman_body head = pl_male7_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 469045 affiliation = fc_q_grp voice = rvp101 misn = DestroyMission, 0.205129, 11.101916 room = bar

[GF_NPC] nickname = bw0107_quintaine_002_f body = sc_female1_body head = sh_female2_head_gen lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 469046 affiliation = fc_q_grp voice = rvp511 misn = DestroyMission, 0.205129, 11.101916 room = bar

[GF_NPC] nickname = bw0107_corsairs_001_f body = pl_female1_journeyman_body head = br_karina_head_gen lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 469047 affiliation = fc_c_grp voice = rvp501 misn = DestroyMission, 0.205129, 11.101916 room = bar

[GF_NPC] nickname = bw0107_fix_bartender base_appr = Robot_body_b individual_name = 245519 affiliation = fc_q_grp voice = rvp003 bribe = li_p_grp, 10000, 16100 bribe = co_hsp_grp, 10000, 16100 bribe = co_me_grp, 10000, 16100 bribe = co_ss_grp, 10000, 16100 bribe = co_vr_grp, 10000, 16101

[GF_NPC] nickname = bw0107_fix_trader base_appr = Robot_body_c individual_name = 245520 affiliation = fc_q_grp voice = rvp003

[GF_NPC] nickname = bw0107_fix_weaponsdealer base_appr = Robot_body_a individual_name = 245521 affiliation = fc_q_grp voice = rvp003

[MRoom] nickname = bar character_density = 5 fixture = bw0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom] nickname = Deck character_density = 2 fixture = bw0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, Equipment fixture = bw0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, trader

bw0107 is Baxter B ~ second (depot) survey site further into the cloud for my own MP purposes. I have Quintaines men occupying this site as well as the automated droids, They use it as a staging post before the trip out to the digsite on Sprauge. Also Corsair presence, as who is going to stop them? or Bounty Hunters - maybe more plausible (guys like Vance escorting personnel to Sprague) or Hessians (lowest likely) Owners are co_cri_grp Cambridge Research Institute - they are actually mentioned in two vanilla infocards, just a basic civilian faction but adds flavour that Bretonia are researching anomalys, artifacts, xeno archaeology etc.

S 10293 Dr. Howard Richmond S 10294 Jenifer Gregory S 10295 Corsairs Jessica Hernandez

S 10296 Quintaine's Men Baxter Bartender RBT 823

S 10297 Quintaine's Men Baxter Commodity Trader RBT 726

S 10298 Quintaine's Men Baxter Equipment Dealer RBT 878

As I said needs work, the Droids should be CRI, And the Good Dr and Ms Gregory work for CRI on secondment to Quintaine. Mature reflection says that the Corsair presence here is unlikely unless some sort of Freeport policy is in place, but, CRI tolerates the Corsairs as they provide artifacts for study from deep within the border and edge worlds and use the base as an interchange. My personal reason for putting them here was to have Corsair jobs against Hessians and BHs in the system which is devoid of unlawful base jobs otherwise

FireFlyEx commented 1 year ago

What do they buy/sell, if anything?

erikroe commented 1 year ago

@XxSARGExX Maybe you can make a proposal/commit on market entries for Baxter.

thaddeus-ex commented 1 year ago

basic commodities, it is described as automated (if I recall) water, oxygen, food rations, h-fuel. not sure you could justify anything else

FireFlyEx commented 1 year ago

Are we just rolling with this code then?