FreezeDriedMangos / EvolvioMod

A modification of Carykh's Evolv.io project. Please see the wiki!
https://github.com/ClayDiGiorgio/EvolvioMod/wiki
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Traits with Metabolism tradeoff #2

Open ghost opened 5 years ago

ghost commented 5 years ago

make traits such as move speed, eat speed, etc, inheritable and mutable

the higher each trait is, the higher base metabolism is.

if base metabolism is too low, the creature immediately dies

the mutability of these traits is governed by an also mutable MUTIBILITY_MUTIBILITY value, just like axon weights