Open DreadKnight opened 8 years ago
Here's one, let me know what you think. Wing_Flap.ogg.zip
The flap should probably be way faster. The creature has high movement points and moves around a lot and quick (otherwise it would be painfully boring, like HoMM3's Imp units).
If I think about it, this one could work for its other ability called Escort Service, as it pulls around other units, moving way slower in the process :+1:
Here's a faster one
It might do, variations would be nice as well I guess. It seems to me that in HoMM3, the wing flap sounds are played quite low, have a bit of variation and they're not properly synchronized to the animation, as that would probably be quite insane to do properly https://youtu.be/_pZKzUJwdaw?t=14s (you can see that Phoenix moving around).
I can get you a couple of variations(pitch, length, etc) in a bit. But yeah I'll definitely be able to get some more accurate and properly synced sounds when I get a few animations.
I want to avoid length variation, as it would make the flight a bit strange I think. We'll see about animations next year, hopefully.
Here's a few subtle variations Wing_Flap(variations).zip
@dudicus14 Well done, these should probably do fine for now :)
We'll need some feathered wing flap sound effect for Scavenger's flying movement.