Open ktiedt opened 6 years ago
I have a PR for this -- but it touches several ability files which now have to be fixed for the linter -- will commit tomorrow at some point :)
Alright, sounds good. Looking forward to it :+1:
@ktiedt wondering if you've made progress with this one :)
Have not had a chance to revisit, may have that opportunity sometime this week in the evening.
Just updating here -- this was bigger than I expected it to be, I am revisiting my bookmarks and code to refresh my memory on this and I'm gonna try and knock it out in the next week over several evenings.
@ktiedt Alright, understood. Thanks for the update, I hope all goes well :)
I didn't forget about this. It's just that big of a pain - i suspect this ticket might just have to go un-fixed until you are willing to spend significant time on re-writing a bunch of the legacy stuff, as this fix blows up a bunch of things :(
Move towards a more proper Phaser setup by inheriting Phaser.Game instead of storing it as a property.
There is likely some more that can be done, but this is a good 1st step.